WikiShrek
Advertisement

For the original game, go here.

Shrek Extra Large is an action-adventure video game released in 2002 by Digital Illusions CE. The game is based on the Shrek movie series, developed exclusively for the Nintendo GameCube. It is a port of Shrek on the original X-Box.

Game play[]

The player controls Shrek on a quest to rescue princess Fiona and the land of Sweetsville. Shrek travels to a total of 10 locations doing events in each- with the exception of the tutorial and final stage.

Plot Summary[]

Shrek has to rescue his wife Fiona from the clutches of Merlin, the evil wizard. In order to save her, he sets out to retrieve the crystal ball from the Wicked Ice Queen; who plans to use it to take over the land of Sweetsville.

Levels[]

Characters[]

Enemies[]

Trivia[]

  • The music in this game was composed by Dave Kerr (most known for being the Creator of popular mobile game: My Singing Monsters)
  • Despite appearing on the cover, Donkey makes no appearance in the game.
  • Much like the secret room in the original Xbox version, Shrek is teleported to a room should he go out of bounds in Extra Large as well. This time, the room is the inner workings of the Nintendo GameCube system. Much like before, the game soft-locks once in this room and would need to be reset.
  • A port of Extra Large on the PlayStation 2 was planned for release in 2003, as well as a Shrek 2 tie-in game to be revealed at E3 that same year. However, TDK would lose the video game rights of Shrek after being bought out by Take-Two Interactive.

Reception[]

Upon release, the game was received extremely negatively. Since then it has been widely considered as the worst Shrek game- with broken, very glitchy game play, repetitive voice lines from various characters and mediocre voice acting. However, compared to the original X-Box release, it has been noted for improving the controls, among other minor details which helped make the flow more consistent.

Advertisement